Meet Sean Augustine March - an artist from New York City. He told Shapr3D that he has always been making art in some form, through graphic design, painting, drawing. He focuses on light and texture, which resulted in lighted glass sculptures.
The work I have been utilizing Shapr3D for has pretty much come about specifically due to the app itself...
The need to cut so much glass forced Sean to buy a CNC machine. Once he learned the details of CNC work, he started looking for 3D modeling software he could use with a stylus. Eventually, he found Shapr3D to be ideal to make his ideas come true.
According to Sean, "Being able to sketch out my ideas in real time, and mock them up in minutes, feels much more natural than any computer-aided design I’ve ever done”.
We asked Sean to share his experience with Shapr3D in making his art, his workflow, and background. Read on to know more.
I am a newcomer to 3D CAD work, previous to Shapr3D, I had learned the basics on Sketchup, but it never felt immediate enough to allow any stream of consciousness.
My current “terraced” project is something that came out of curiosity and desire to have more control over tangible objects. This is pretty much the infancy of an idea that will go on for life; the more I learn, the more the work will shift and progress into something more complex, refined, etc.
The way I work is generally through sketching, which is why I chose Shapr3D. My terraced work mostly came about after watching the more tutorials within the app.
I start off by simply drawing a shape, then playing heavily with extruding, chamfering, and offsetting. My process is very crafts-y, where I like to form and reform a shape until I am happy with the results.
The use of a stylus allows speed in which I can lay down an idea, edit, color, and analyze, making it easy to refine or rethink anything I may be working on before I even have a physical version made.
I searched in the Apple App Store, knowing I wanted 3D modeling software that utilized a stylus. Luckily, I saw nothing but Shapr3D.
I make sculptures out of varying materials, mostly glass, wood, and acrylic.
The work I have been utilizing Shapr3D for has pretty much come about specifically due to the app itself. It allows me to take a more freehand approach, which has numerous benefits.
Being able to sketch out my ideas in real time, and mock them up in minutes, feels much more natural than any computer-aided design I’ve ever done.
I am proficient in Illustrator and have drawn and painted as long as I can remember, so combining the two is extremely useful.
The process in which I design through Shapr3D has shaped my recent progression more than any tool I’ve used. Using it along with a CNC machine makes it possible to finish a prototype in a single day. Suddenly, there are no limits to what can be made.
I would say, we are in the very first stages of a manufacturing revolution. We have the ability to make things that were once only possible in a factory. This opens up a huge door for individual creatives with a passion for progression.
Factories may have had all the machinery to make anything, but they lacked the ability to make creative decisions. We can now combine the creativity of an individual with the productivity of a factory and make things that only 10 years ago were inconceivable.
It’s extremely exciting to have this freedom, and right now is the time to jump on it.
My next step is to keep growing, learning and progressing. Ten years from now, my work will be much different from my what it is today. I am very pleased to say I have no idea what that may be.
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